Archive

Posts Tagged ‘civ5’

Echoes from the Civ World #7: Civilization V – Video Content

March 30, 2010 Leave a comment

And here is another video showing an Interview with Pete Murray from Firaxis, sadly not embeddable into WordPress.

Advertisements
Categories: Civilization5, series Tags: ,

Echoes from the Civ World #6: All known Civ5 Facts

March 20, 2010 Leave a comment

1. Civ V Confirmed Features – Forum Thread on Civfanatics by bite

Quite simialar to solver´s Civ5 Wiki on WePlayCiv I posted here before but with direct links to sources and some other new information.

2. Civ5Wiki at WePlayCiv by solver

Solver established a Civ5 Wiki at WePlayCiv – it gathers all the so far known info about civ5 mechanics and graphics, including some extrapolations based on screenshots and official statements.

Categories: Civilization5, echos Tags: ,

Echoes from the Civ World #5

March 9, 2010 Leave a comment

1. Civ5 Preview at IGN

IGN visited Firaxis and gathered what they saw in an extensive Preview article. Lots of info on the work done regarding AI, no info regarding multiplayer. But there is some interesting part explaining combat mechanics and the “1-unit-per-tile” concept and its effects. Doesn´t sound anything like civ I-IV – let´s see…

2. Gallery of the 19 so far published civ5 screenshots

The article at IGN includes new screenshots. Here a gallery of all the known screens so far.

3. Civ5Wiki at WePlayCiv

Solver established a Civ5 Wiki at WePlayCiv – it gathers all the so far known info about civ5 mechanics and graphics, including some extrapolations based on screenshots and official statements.

Categories: Civilization5, echos Tags: ,

Echoes from the Civ World #4: Civ5 trailer by 2K.Games

February 25, 2010 1 comment

Categories: Civilization5, echos Tags: ,

Echoes from the Civ World #3

February 24, 2010 Leave a comment

The hottest topic at the moment regarding Civ 5 is the – not yet confirmed and even less specified – “1 unit per tile” (1upt). The rumour is based on interpretations of the released screenshots and various forum posts.

1. Civfanatics user translates interview w Jon Shafer in Danish magazine

Sian claims to have read in the Danish “Gameplay Magazine” something he translates into:

[…] the allready [sic] (im)famous [sic] “one-per-tile” is only one military unit, civil units aren’t a part of it

The following thread circles around speculation on whether this is reliable information and on ways how a limitation on the amount of units you can have on a single tile could work and how it would change the way the game is played.

2. Quote of alleged official statement regarding “1upt” in 2K.forum

The thread is based on an alleged quote, though there is neither a source nor an author named:

One of the first changes we made was to remove the possibility to ‘stack’ units. Now that you can only place one Military unit at each tile, there would be created large fronts between the players that battle each other

3. Discussion thread regarding “1upt”  at civforum.de (in German)

A thread in the German civ forum, mostly with sceptical posts regarding the concept of 1 unit per tile. Involves arguments regarding the in-game balance, but also the reference to reality. Latter involving some math based on in-game demographics of Civ4 killing the argument that it´s not “realistic” to have many dozens of units on one tile hence the possible change being good.

4. Article on IGN

The pretty vague announcements in this article contain among other the following claim:

[Civilization 5] will feature an entirely new combat system.

Whether this is connected to a potential “1upt” is unknown.

Categories: Civilization5, echos Tags: ,

Echoes from the Civ World #2

February 20, 2010 Leave a comment


Civ5 is announced and the interwebs is going nuts.. Here some of the stuff that´s going on already even though it´s all about 8 screenshots, very few and partially undefined facts and some rumours:

1. Civ5 “Facts and Rumours” Forum Thread at Apolyton.net

A summary of facts, conclusions from screenshots and announcements and a couple of rumours.

2. Screenshot Analysis Forum Thread at Civfanatics.com

Analysis of the so far existing screenshots. Theories about land tile types, improvements, mechanics of culture, resources, units and more.

3. Civ5 in GamePro Magazine

April issue of “GamePro Magazine” featuring new information on Civ5 and interviews with Sid Meier and Jon Shafer.

4. Civ5 Screenshot Gallery

A gallery of all the eight so far known screenshots from the current state of the game.

Categories: Civilization5, echos Tags: ,

Civilization 5 announced

February 18, 2010 Leave a comment

Today, February 18th, Civilization 5 for the PC has been announced. Graphics look … different. But mainly it´s gonna be hexagonal tiles from now on! There is talk about new ways of playing and winning and about options for competetive multiplayer. All very vague so far – but hey, it seems Civ5 is coming this Fall…

Civilization5.com

Announcement on Joystiq.com

Civilization 5 on Facebook

Categories: Civilization5 Tags: ,