Author Archive

Fastmoves and Apolyton have merged

August 20, 2010 Leave a comment

A couple of months ago the new staff of Apolyton and us at fastmoves decided to merge. Now finally our common site is online. We´ll be sailing under the flag of Apolyton from now on, trying to do what we´ve done here – additionally provide more services (stay tuned during the next days and weeks!).

You can find us from now on at:

As to the existing Civ4 content here – we´ll move that gradually.

Hope to see everyone visit us at our new home! 🙂

Categories: multiplayer

Fastmoves: Present and Future Plans

May 10, 2010 15 comments

Hi guys,

this is a post regarding the current situation of fastmoves. During the last weeks we didn´t post any new content. That is due to different circumstances. First there is real life with all its non-civ related shenanigans consuming our precious time. Then there is the reality of Civ5 having been announced next to Civ4 having reached the point where there is pretty much nothing new to be discovered and no challenging scenario left to be tackled.  With the exception of a fun competitive match here or there it´s pretty much Civ5 from now on. Last but definitely not least we are currently working on some big, big plans regarding fastmoves and its future concept. If nothing else news regarding this project will soon be released here. All in all the work has progressed very fast and we are closing in on completing the job…

Regarding further plans we are planning on visiting the Gamescom, the largest Games Exhibition in the World in August later this year, obviously planning on Coverage of Civ5 short before its alleged release date in September this year. Press Accredations for the event have already arrived and high-end video equipment has been secured 🙂

For now we´ve updated the library of all articles and posts released on fastmoves – see the post below this one.

Best Wishes and see you soon in a different civ world 😀

Your fastmoves staff

Categories: Uncategorized

Quiz #3: Solution

April 7, 2010 9 comments

Here the solution to Quiz #3. In the end a couple of you guys even handled me changing the rules more than once :P.

Sorry for that, but since one cannot win anything here I found it more important to have the “interesting” way forced through this time even if that meant changing a thing or two I forgot in the beginning. This one was pretty complicated in terms of all the stuff one had to take into consideration and I simply didn´t get all the aspects in my mind when I designed the question. I´ll try to be more careful in the future regarding that, but then again those questions are designed to have everyone dwell into civand I hope that worked out … 🙂


  • Expansive leader of Japan
  • City planted on plains hill with Coal
  • City Size: 20
  • Working 14 flat grass Iron and 6 flat plains Iron
  • 1 Corn on the map
  • Rest of map Iron (Overall 382 Iron, 1 Corn, 1 Coal)
  • Mass Media not researched (not make Apo. Palace obsolete)


  • Globe Theatre: No

Read more…

Categories: series Tags:

Quiz Time #3: Manchester´s big brother

April 2, 2010 29 comments

What is the highest production you can achieve for more than one turn on a theoretical setup with the following rules?

  • Map is duel sized (24×16 tiles), e.g. Inland_Sea
  • Resources on flood plains are not allowed.
  • You can make any tile on the map be whatever you like just it have to be tiles occurring on usual civ maps.
  • You can use the entire map = make it be in your cultural borders (just as if you planted it all)
  • There is no turn limit: You can have your city build anything you like and you can research any technology you want.
  • Only those production modifiers count that apply to every project, so traits for example don´t count.
  • Overflow doesn´t count.
  • No Slaving.
  • Hanging Gardens are banned.
  • Settling Great People in the city is banned.
  • *UPDATE*: Future Techs are banned. (For future reference in relation to the solution post.)

Think up a theoretical setup (=the land to plant and work) and name what is necessary to achieve maximum production in your city.

Post your solutions as comments.

Categories: series Tags:

Echoes from the Civ World #8: New Civ5 Revelations

April 1, 2010 Leave a comment

1. Gamervision Civilization 5 preview from Pax East 2010 Exposition was at Pax East 2010 and brought back a preview of what they got presented by Firaxis.

2. Video Interview with Dennis Skirk

Interview with Dennis Skirk revealing some new information on mechanics of Civ 5. Talking among other about how Civ5 is gonna make use of the rock-paper-scissor concept known from previous civ releases.

Categories: Civilization5 Tags:

Echoes from the Civ World #7: Civilization V – Video Content

March 30, 2010 Leave a comment

And here is another video showing an Interview with Pete Murray from Firaxis, sadly not embeddable into WordPress.

Categories: Civilization5, series Tags: ,

Quiz Time #2: Solution

March 25, 2010 1 comment

This is the solution to the question from “Quiz Time #2“.

Thanks to everyone, who participated 🙂

A special Kudoz to Miro for beating the designer of the Quiz to its solution by seeing that Hanging Gardens temporarily provides another pop point!

The city at its final size. Civ cannot display a size bigger then 1000 😀

Read more…

Categories: series Tags: