Home > challenge > Challenge #1: “Robinson Crusoe’s thirst for knowledge”

Challenge #1: “Robinson Crusoe’s thirst for knowledge”

December 27, 2009 Leave a comment Go to comments

*UPDATE* (29th December 09): Golden Age is banned.

This is the first edition of a new series that is similar in many ways to traditional “Game of the Month” (GotM) games which many civ sites provide regularly. Those set one or many tasks to be completed at all or as fast as possible. Everyone can participate by downloading the save and playing it. There have been many very creative and interesting GotM and there wouldn´t be a good reason to set up yet another one. Consequently the idea behind this one is somewhat different.

First of all the challenges will be played (most of the time) on the usual multiplayer settings of the game, that being quick speed and noble difficulty. Second they will be designed in a way that simulates a scenario which demands a way of playing that follows key game principles but also the laws of certain types of multiplayer games. So for example a challenge could involve expanding as fast as possible while neglecting military units and research till a certain amount of cities has been built. Another could be getting as many specific units as possible till a certain turn. Third they will be quick to play. We´ll try setting up specific goals – not a diverse range of tasks like conquering an opponent (especially if that opponent is an AI). Hopefully this way we can focus the game around a clearly defined topic to be able to compare different results and later on provide a way of how to do it “right” in order to achieve a result close to what´s possible. That then is the fourth aspect that is supposed to make this more than a GotM – a video of “how to do it”. We might not always be able to achieve the perfect solution to a task in every single setup, but I´m confident that we can provide an idea of how to tackle certain problems and what to do when you want to achieve something specific, like building as many units as possible in a certain time period or building up research as fast as possible or whatever else is required.

  1. Release of a save with an explanation of the situation and the “tasks” demanded.
  2. Two weeks time for anyone interested to play the save and send the “end save” to challenge@fastmoves.de
  3. Release of a video showing how to achieve the tasks or achieve them as good as it can be done (or hopefully as close to that as possible ;)).

Fastmoves Challenge #1: “Robinson Crusoe’s thirst for knowledge”

You are alone on an Island. Your goal is to make 100 or more science research per turn, while not having a negative income. At the same time you need to have built at least four cities and workers each. The Great Library is banned – it is not allowed to build it.

Save: Challenge #1: “Robinson Crusoe’s thirst for knowledge” (click to download)

map: small, low sea, tropical Equal_Islands
leader/civ: Elizabeth of Netherlands
goals: 100science per turn without negative income, at least 4 cities, at least 4 workers
rules: Great Library banned, no starving a city to get a “one turn result” which doesn´t represent the real situation, no “building” technology in cities
deadline: January 10th, 2010

I hope you enjoy this. Try it out, takes only about twenty minutes. If you have questions or remarks, send them together with your save to challenge@fastmoves.de. We´ll probably involve those in the video.

P.S. For clarification a screenshot. On top is the income, it’s “positive” at +56. Below is the reserach rate, it is at 100% generating a total of 1575 science.

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  1. shizanu
    December 27, 2009 at 11:16

    U should specify, if it is allowed to play the save several times and send in the best or just try it one time.

    • December 27, 2009 at 14:15

      It is not allowed to play the save more then 10000 times.

      The point of this isn´t trying to find out who can do something best at first try, but for everyone to tackle a situation as good as he can, learn somethng about the game in the process and later on get some feedback on how to do it the best possible way (or close to that) in case one didn´t manage to score the best result.

      It´s about having some fun with specifically designed scenarios and improve in civ if you are interested in doing so.
      As for the saves we´ll gladly post names of people with extraordinary results, but also use what we see in saves (without names :D) for the final video/article.

  2. Penny
    December 27, 2009 at 15:46

    Good initiative Jobe !
    I was actually wondering if the site was going to offer some sort of GOTM, for the reason you explained, this is even better !

    I had fun doing this, I did it 4-5 times, interstingly, I could only best my first try by 6 turns, proove that I’m not that bad on the first shot :p

    Anyway, I’m sending my save, You should clarify how much starving we’re allowed to do for the final screenshot 😉 -depending on this I might be 1 turn slower, but no more since I had something “major” coming the following turn.

    • December 27, 2009 at 16:23

      Sihzanu mentioned starving as well already. Some sihtlike Pyramids – Repre/Caste and starving…
      That doens´t count. No starving at all basically.

  3. Moineau
    December 28, 2009 at 19:52

    49, cant do better, the noob i am isnt done for such things :p

  4. Simsahas
    December 29, 2009 at 18:29

    As I am used to the German Civforum´s SdM where only one attempt is allowed, I thought i have to do everything fine with my first try ;). Therefore the noob I am has been just one turn faster than Monieau 🙂

    • December 29, 2009 at 18:47

      Send the save please to challenge@fastmoves.de and for Montezuma´s sake, play it again if you think you can do better then 48 – if that is what you did (I understood it this way) 😀

  5. Simsahas
    December 29, 2009 at 23:21

    Yes, you´re right. It takes me 48 turns, but only by the help of a GA in the end. Without the GA I needed three more turns. I guess I´ll try some more times before sendin the save 😉

  6. ZPVCSPLFUIFDPEF
    December 30, 2009 at 10:36

    Nice MM exercise!
    I can do it in 47 turns, although I should be able to shave a couple more with precise worker actions.

  7. cq
    December 30, 2009 at 11:48

    holy crap 48 turns there is no way i can even break 60 turns T_T

  8. TMB
    December 31, 2009 at 06:23

    49 first try with plenty of mistakes. Hint: make use of the phi trait

  9. TMB
    December 31, 2009 at 06:56

    48. Is starving allowed? If so, 47, but I don’t think you actually get the beakers from the starved pop ?

    • December 31, 2009 at 09:54

      Starving not allowed as rules say :P. Just like Great Library and Golden Age banned 😉

  10. TMB
    December 31, 2009 at 08:10

    47 without starving… Now I give up 😀

  11. Zulan
    December 31, 2009 at 18:38

    Is building wealth to compensate deficit allowed?

    • December 31, 2009 at 18:48

      No. The argument is that you´re supposed to build up overall research long term. In a “normal” game you woulnd´t be working Wealth at a point like turn 45 with your four just planted cities just to make a couple of beakers more for a turn. The challenge is supposed to simulate that to a certain degree – hence no golden age, no starving for short term results and no building Wealth.

  12. MLL
    December 31, 2009 at 19:12

    I disagree jobe. I can think of several instances where I would build wealth on turn 45, if I had the appropriate tech to do so. Turn 42 here …. and no I didn’t use wealth. :9

    • December 31, 2009 at 19:24

      I´m interested, what situation would that be?

      Send the save in, 42 is probably the limit as far as we know.
      challenge@fastmoves.de

      • MLL
        December 31, 2009 at 20:11

        When you have overflow that you desire to go into a settler or a worker, but you wish to continue growing until a chop can coincide with the overflow, allowing reduced settler/worker stagnation time.

      • December 31, 2009 at 20:22

        Totally agree, just that this does´t have anything to do with Wealth working in order to increase commerce. You could do the same with culture or science working.

  13. TMB
    December 31, 2009 at 19:39

    42 wtf 🙂

  14. TMB
    December 31, 2009 at 19:43

    42? My tech sucks! 😀

  15. TMB
    January 1, 2010 at 16:48

    jobe :
    No. The argument is that you´re supposed to build up overall research long term. In a “normal” game you woulnd´t be working Wealth at a point like turn 45 with your four just planted cities just to make a couple of beakers more for a turn. The challenge is supposed to simulate that to a certain degree – hence no golden age, no starving for short term results and no building Wealth.

    Why don’t we test this argument by just playing it to say, 1000 beakers 😛

  16. January 1, 2010 at 17:51

    jobe :

    […] 42 is probably the limit as far as we know.

    I was wrong 😛

  17. Spyro
    January 1, 2010 at 21:21

    though you may have a certain situation you want to get a religion technology 1 turn earlier to found the religion and therefore work wealth/research for some turns….

  18. GrimFantastica
    January 2, 2010 at 04:16

    92 is my best which I’m fairly happy with. I’m just getting into the serious side proper of this game and I really enjoyed the challenge. Really looking forward to the how to video.

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